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Drop
Bite
Bites at the enemy, dealing 20 Beast damage.
Cleansing Rain
Restores 9 health to your team and calls down a cleansing rain for 9 rounds.
During a cleansing rain, the duration of hostile damage over time effects is reduced by 1 round and Aquatic abilities deal 25% more damage.
Blood in the Water
Deals 40 Aquatic damage.
Always hits if the target is Bleeding.
Surge
Rushes to the enemy on a stream of water, dealing 15 Aquatic damage.
This move always goes first.
Healing Wave
Restores 30 health to the user.
Geyser
Causes a water geyser to form under the enemy team.
After 3 rounds, the geyser erupts, causing the current enemy pet to take 35 Elemental damage and be stunned for 1 rounds.