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Pet Battle
Surge
Rushes to the enemy on a stream of water, dealing 15 Aquatic damage.
This move always goes first.
Renewing Mists
Fills the area with a healing mist, causing your front pet to restore 8 health every round.
Lasts 3 rounds. Persists through pet swaps.
Dive
Submerges, becoming unattackable for one round.
On the next round, you attack, dealing 30 Aquatic damage.
Pinch
Pinch the target with your massive claw, dealing 15 Aquatic damage.
Damage increases by 5 each time it is used. Max 25 Aquatic damage.
Spiny Carapace
Deals 5 Aquatic damage each time you take direct damage. Effectiveness is tripled for 1 rounds if this ability is used while already active.
Lasts 5 rounds.
Rain Dance
Heals you for 20 and increases your team's hit and critical strike chance by 50% for 2 rounds.