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Drop
Zap
Launches an electrical bolt at the target, dealing 20 Mechanical damage.
Interrupting Jolt
Deals 20 Mechanical damage.
Interrupts the opponent's round if the user goes first.
Shock and Awe
Deals 30 Mechanical damage and has a 25% chance to stun the target for 1 round.
Haywire
Goes haywire, dealing 25 Mechanical damage.
Haywire continues for 2 rounds.
Repair
Enters repair mode, performing no actions for two rounds, then repairs 70 health.
Armageddon
Brings on the armageddon, dealing 20 Mechanical damage to all enemy pets and instantly killing the caster.
Using armageddon will prevent the caster from activating Failsafe mechanisms.